Tony Hawk 5: The new hope

This is good news for all you Tony Hawk’s Pro Skater fans out there! Robomodo, the developer of THPS5 has some good things in store for us! From what I’ve gathered, it seems the release-day patch (despite its size) was primarily to get the multiplayer part working, and now it is time for the actual content update!

Robomodo has mentioned new levels, hopefully more like the older games in the series, and new playable characters. This also includes fixing the gravity-defying slam to only do it’s thing when you double-tap the triangle button, something that should make grinding a bit less of a pain for THPS old-timers.

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Tony Hawk 5: Soaring like a hawk or diving like a rock?

Tony Hawk Pro Skater 5 was released on the 2nd of October in Europe. With initial reviews calling it “a dumpster fire on wheels” and videos on YouTube showing off a ton of not so flattering bugs I must say that I trusted in the power of the patch. It indeed landed on release, weighing in at 7GB with the game being a modest 4GB. So what’s the deal? Is it worth buying?

The answer is both yes and no, it all depends on what your expectations are. I started beating the crap out of THPS on the PlayStation back in 1999, and have ollied, flipped, and grinded my way through THPS2, THPS3, THPS4, as well as the Tony Hawks Underground 1 and 2 (THUG, THUG2), Tony Hawk’s Proving Ground (THPG), Tony Hawk’s Project 8 (THP8), Tony Hawk’s American Wasteland (THAW), and Tony Hawk’s Downhill Jam (THDJ). And I love them all, each for its own, and as such I was obviously hoping to see my favorite parts of those fused together to create THPS5.

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